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Friday, 13 July 2012

I'm Too Dumb to be an Artist

Posted on 23:00 by Unknown
-By Tim Bruckner




(Note: the images associated with this writing have virtually nothing to do with its content and appear simply because, I like them)



I recently picked up a few copies of “art” magazines. After reading a couple, I realized that I am too damn dumb to be a real artist. Real “art” is described in terms like:



“A complicit satire of the art market, or worse, as an example of condescending spectatorship.” 

Or a work of art can be “fastidiously carefree.” 

Apparently, “the female form speaks of castration and nothing else.”







Sounds a little scary to me. But, looking at a bunch of images of real “art”, it turns out that some of it is a little scary. One well known artist builds a sculpture, live, using a saw horse and rendered lamb parts. I’m way to dumb to think about sculpting like that.





Clearly, the kind of stuff I like and the kind of stuff I make isn’t art. If I were to sculpt a portrait of Michael Jackson decked out in his Thriller costume, at best, it would be an example of proficient craft. But, if I have a team of craftsmen create a portrait of Michael Jackson in porcelain and gold leaf cuddling up with a chimp, well, that there’s art.





Nothing of mine has ever been described as an “image that contextualizes the larger narrative of national history with its attendant traumas.” And, I’m not sure I’d want that description applied to one of my pieces, since I’m really not sure what it means.





I had to read this one a couple of times. “Black lines frame some of the compositions to deadpan effect, paradoxically delineating the non-image.” When I think of deadpan, I think of Buster Keaton.





Some things I make because I like the way they look. Some things I make just to see if I can. Many of the pieces I create are about me, my friends, my family and the human condition as I experience it. My human condition would be hard pressed to be described as “cheeky dubiousness of ambivalence.”



I have never, to my knowledge, sculpted anything containing or referring to a node. A work by a celebrated painter contained “nodes of a feathery density.” Feathery density? Is that like light heaviness? Beats me. The same artist was able to do away with “alloverness in favor of asymmetrical knots of activity.” Two things struck me about that. I didn’t know “alloverness” was a word, let along one word, free of hyphens. And “asymmetrical knots of activity” sounds like something you’d need to take an antibiotic for.





I put a great deal of value in craft. But craft on its own is just skill. Which isn’t to say that a profound level of skill isn’t art. But a high level of craft at the service of an ideal is about all I need from art. But I’m kind of simple.



A work of art “whose formal strength hinges on its violation of pictorial cohesion” seems a little like describing the Emperor’s New Clothes as having a "Wagnerian petulance exhibiting the dichotomy inherent in its formalness.” I made that last bit up. But it sounded good. And I bet, somewhere, to someone much smarter than me, it made sense.



One of my all time favorite artists (and I use the term as it applies to not-real art) is Gil Elvgren. Big strike number one: he painted pin-ups. Big strike number two: he painted art for billboards and advertising. Big strike number three: a lot of people really liked his work. He had mad skill. He was a brilliant designer. A clever story teller. And the guy knew women. He was never crass or condescending. His work may seem a little simple and unsophisticated. A man after my own heart.







Seems to me, being a little dim, that art needs to hit close to the heart and deep into the imagination. Too much brain can get in the way. And if it starts there, and seems not to able make the last leg of the journey, its just as much commentary as it is anything else. This isn’t to say that commentary can’t be art. It most certainly can be and very often is. But without a little sweat, belch or fart, it’s like explaining love, heartache and empathy with a graph and a pie chart.



Back, several decades ago, I had late-night bar conversations much like this. “While devoid of symbolic content, the artist’s paintings – like the abstract cosmological art of India and Tibet – focus both the eye and the mind, conflating the minimal object with the meditative.”



The difference being, I was usually drunk and would have probably forgotten it by morning.



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The Golden Apple-tree and the Nine Peahens

Posted on 00:56 by Unknown


By Petar Meseldzija







Once upon a time there lived a king who had three sons. Now, before the king's palace grew a golden apple-tree, which in one and the same night blossomed, bore fruit, and lost all its fruit, though no one could tell who took the apples. One day the king, speaking to his eldest son, said, " I should like to know who takes the fruit from our apple-tree." And the son said, " I will keep guard tonight, and will see who gathers the apples." So when the evening came he went and laid himself down under the apple-tree upon the ground to watch. Just as the apples ripened, however, he fell asleep, and when he awoke in the morning there was not a single one left on the tree. Whereupon he went and told his father what had happened. Then the second son offered to keep watch by the tree, but he had no better success than his eldest brother.



So the turn came to the king's youngest son to keep guard. He made his preparations, brought his bed under the tree, and immediately went to sleep. Before midnight he awoke and looked up at the tree, and saw how the apples ripened, and how the whole palace was lit up by their shining. At that minute nine peahens flew towards the tree, and eight of them settled on its branches, but the ninth alighted near him and turned instantly into a beautiful girl so beautiful, indeed, that the whole kingdom could not produce one who could in any way compare with her. She stayed, conversing kindly with him, till after midnight, then, thanking him for the golden apples, she prepared to depart ; but, as he begged she would leave him one, she gave him two, one for himself and one for the king, his father.

Then the girl turned again into a peahen, and flew away with the other eight…



(from the 1917 edition of Serbian Fairytales published by William Heinemann, London)








The Golden Apple-tree and the Nine Peahens, 2012














To read the whole tale click here



More info about this tale you can find here



Here are a few depictions of the same scene done by other artists.









                                                                  William Sewell, 1914















                                                                Arthur Rackham, 1916












                                                                  Violet Brunton, 1928












                                                                           Bob Živković, 2000












                                                                   Cory Godbey, 2009















                          

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Thursday, 12 July 2012

Gallery Opening

Posted on 16:00 by Unknown


Muddy Colors contributor, Eric Fortune, will be having an opening this Saturday, July 14th at LeBasse Projects Gallery in Culver City, CA.  If you're in the area this weekend, you should definitely drop in to check out his new body of work.  For more information on Eric's show please visit LeBasse Projects.
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Wednesday, 11 July 2012

Auction to benefit Cyril Van der Haegen

Posted on 23:01 by Unknown



'The Lobotomist', by Cyril Van der Haegen


A good friend, and fellow illustrator, Cyril Van der Haegen, was recently diagnosed with two types of blood cancer: Leukemia and Myeloma. Obviously, this has been greatly affecting his quality of life, his ability to work, and his finances.



Like many artists, Cyril is self-employed and uninsured.



If you've ever met Cyril, you were probably greeted with a big smile. He is a gentle, upbeat guy, and isn't the kind of guy who complains, or asks unnecessarily for help... even when he may need it. Luckily, he has some equally impressive friends who aren't afraid to step in on his behalf. Illustrator, Dave Seeley is one such friend, and has spearheaded a charity auction to benefit Cyril.



100% of the proceeds of this auction will go to covering Cyril's medical costs and living expenses while he undergoes treatment.



More info on that auction, and Cyril's condition can be found here: http://www.daveseeley.com/auction-in-support-of-cyril-van-der-haegen



The first leg of the charity auction is already live on Ebay, and contains works by:



Dave Seeley,

Boris Vallejo,

Julie Bell,

Dan dos Santos,

Donato Giancola,

Moebius,

Stephan Martiniere,

Jon Foster,

Sam Burley,

Todd Lockwood,

Lars Grant West,

Scott Fischer,

Bruce Jensen,

and Greg Manchess.



Currently, there are some serious steals. So go check them out now, the auction ends very soon!

Auction here: http://www.ebay.com/sch/tegehel/m.html



The very same works will be on display at San Diego Comic Con this weekend, where you can bid on them as well. Just stop by Booth #4600



Additional works of art have already been donated, and another auction will be coming soon.






If you can't afford original art, you can still help! There is a Fundly page set up where you can donate any amount. A few dollars may not seem like a lot, but every little bit helps.

Donate here: https://fundly.com/cyrilvanderhaegen
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The Mongolian Wizard Series

Posted on 03:00 by Unknown
Gregory Manchess




Sometimes, paintings just need more work than you set out to give them. They reflect your state of mind so well, that at times we manage to ignore what’s in front of us, when we should follow what’s going down.



This is the sequence of painting two images of a six story run for Tor.com. The stories were written by Michael Swanwick and art directed by Irene Gallo. They have a touch of steampunkiness to them, along with vaguely recognizable historic elements. I read them both about three times each, then started as usual, with a slew of thumbnails.



Because the stories are full of so much great imagery, I thought I would design montages for each installment, thereby giving each story a unique flavor, and the overall series a cohesive look.













After the first set of thumbs, and much discussion about whether to paint scenes vs montages, Irene and I thought the bottom thumb (second to last page above) could be used as a base design and modified for each story.



This is a much rendered sketch for the final of the first story, The Mongolian Wizard, and even at this point, Irene was a bit reluctant about the approach. I had shown her stylized thumbs, but my sketch was more realistic. This was the point at which she got nervous about what the finishes would look like.





This second sketch is closer to what I had in mind. A little more distortion and personality, which she thought sounded good.





Based on the first set of thumbnails, I started the second story, The Fire Gown, and did just one page of thumbs.





And the final sketch. Irene felt there was a disconnect between what we were talking about vs what we were looking at. I just figured the stylization would come out in the paint.





First painting done. But even now, way in the back of my mind, I questioned some of the color.





I moved on to the second piece, with Irene asking if this one could be brighter. There was extra pressure for these first couple images to be right because Tor.com would be wedded to the look for the entire series.





I was happy with them. By this time I had finished both pieces in about four days, and shown them to Irene. Silence. I finally asked about her impression of them. Her response was mediocre.

The problem with the first painting was two-fold. The large head caused a rather awkward space in the center of the composition, and the stylization of the whole piece was inconsistent. And also, the second painting would need to match the first.



Now, I was in trouble. How was I going to fix these pieces so that they were accurate to the story, and still be nice images? Other deadlines were pending for me, so I promised I would make good on the designs and decided to give it a rest for about a week. Luckily, she had some time.

I went into an immediate slump. Had this happened earlier in my career, I would’ve probably panicked, not slept for days, and fought off pounding headaches. Instead, I relaxed and let my mind dwell on the problem. When I did that, it went to work in the background, and foggy solutions started forming.



The large head had to change and the colors had to meld together more. I finally explained to Irene my master-plan for fixing them both. She shared her fears with me about whether I could pull it off, and frankly, I wasn’t 100% convinced either, but I trusted my experience.

I made some sketches of pieces that would be dropped into the actual paintings, old-style, on the original. I didn’t want to correct it digitally. (I know...but I wanted originals in the end, not pixels.)



Below are some shots of the process. The first step: I sanded the board to scrub out the main head, but that failed. Next, I had to paint it out completely to white, so I used a palette knife to smooth Titanium white over the head and waited overnight for it to dry. After projecting my drawing over the white patch, I penciled in the outlines. I covered this with an acrylic wash, and then laid in the oil.













This rescued the first story and I moved onto the next painting, with the same steps as above. Irene was delighted on how effective the changes were.



I was even more happy with the second piece and Irene was elated that they were better compositionally, and with the colors being different, yet holding the set together. When Michael Swanwick saw them, he felt I had captured his characters accurately, saying, "These pictures make me happier than I can say. Above and beyond the fact that they portray the characters as I imagined them, they really sell the stories. People are going to start reading the text hoping for exactly the story that's there."



There are times when one has no idea how something will play out. I’m not one for relying on faith alone. This problem came down to trusting the process I have been working with for decades.
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Tuesday, 10 July 2012

The Digital Silmarillion: Joining the Dark Side

Posted on 03:00 by Unknown
By Justin Gerard






So I know I said I wasn't planning on doing (or monkeying with) any of these Silmarillion pieces digitally. But I gave in and joined the Dark Side for a bit to push the Glorfindel and the Balrog piece a little further.  


I can't help it, sometimes I just have to monkey with the paintings. This version of the image is much more like the frame that was in my head originally, with a little more emphasis put on the fire and atmosphere. Hopefully the digital work doesn't affect the overall classic feel I was going for in the original.  Having things turn out too synthetic looking is always a concern when painting in Photoshop. 


In the end, I just love pushing the traditional parts further on the computer. Like the Dark Side, Photoshop can be a lot of fun to work in once you really figure it out.  


But this is where it starts guys. One day your happily adjusting Photoshop dials, the next thing you know you've built a Deathstar and are blowing up Alderaan. 
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Sunday, 8 July 2012

The History of Dragons in Art

Posted on 21:01 by Unknown
-By William O'Connor





'Flight of the Paladin', by William O'Connor, ©2012


The most iconic image in all of fantasy art is the dragon.  Powerful, ancient and beautiful it has for millennia captivated the minds of artists, writers and story tellers.  But many of us may not know the origins of this terrific beast.  I therefore present this brief history to illustrate the history of this mythological creature that has possessed out imaginations for so long.






Ancient and Classical:




The legend of dragons is as old as civilization itself, but where does this mythology come from?  The birth of the idea of dragons  (and all mythical beasts) around the world is fairly obvious.  With the invention of mining for precious metals and quarrying of stone for building ( ca. 8000 bc.) it is likely that these ancients discovered the fossilized remains of dinosaurs and prehistoric animals just as we do.  With an understanding of animal anatomy it would be easy for them to piece together the creatures, and imagine their appearance.  The difference however  these people would not understand that the animals were extinct.  Legends would be built around these exotic, giant, unknown animals and the mythology of giant lizards was born.





In ancient Mesopotamia (ca. 5000 bc.) the creation myth is built around a  dragon named Tiamat.  This great beast of heaven is slain by Marduk, and cast into the sea making the world.





Dragons continue to populate the classical mythologies of ancient Greece and Rome, but the form of these creatures is varied.  Hercules slays a dragon in one of his twelve labors, Jason subdues the dragon that is guarding the Golden Fleece, and Apollo slays a great serpent named Python.  All of these monsters fall into the category of dragons, but there depiction in art is by no means standardized.  The dragon is simply a generic giant lizard.






Medieval and Gothic:




Not until the fall of the Roman Empire and the Rise of Christendom does the dragon in western civilization begin to take on the familiar form we know today in bestiaries and myths.  It is perhaps the story of Adam and Eve in the old testament and the appearance of Satan in the form of a serpent that first transfixes the medieval imagination.  For nearly a thousand years, the dragon represents evil and becomes synonymous with demons.  The dragon is also used by medieval knights emblazoned on their shields and standards to strike fear into the hearts of their enemies.  Throughout the epics and romantic stories of this period dragons show up to be slain by the virtuous heroes of folklore, legend and religion.





In the epic of Beowulf (ca. 1000 ad.) the great Scandinavian king slays a monstrous fire-breathing dragon and dies in its arms.



Icelandic tales in the Volsungasaga (ca. 1250 ad.) transforms the dwarf prince Fafnir into a dragon to be slain by Seigfried.



The Welsh Epic of The Mabinogion (ca. 1400ad.) depicts the great Red Dragon of Wales battling a White Dragon and causing earthquakes.



In the Christian faith Satan routinely appears a dragon to tempt the saints.  The Golden Legend (ca. 1200 ad.) illustrates St. George and St. Margaret as well as several other saints, confronted by dragons.






'St. George and the Dragon', by Bernt Notke, 1489 (Stockholm Cathedral)
By 1500 ad. the mystical apex of catholicism combined with the ever-increasing craft of the visual artists finds the archetypal fire-breathing dragon in its full splendor.  This is well documented when Edmund Spencer describes his titanic monster in The Fairie Queene.  (1590 ad.)



Excerpt: Book One: Canto Eleven



“By this the dreadfull Beast drew nigh to hand,

Halfe flying, and halfe footing in his hast,

That with his largenesse measured much land,

And made wide shadow vnder his huge wast;

As mountaine doth the valley ouercast.

Approching nigh, he reared high afore

His body monstrous, horrible, and vast,

Which to increase his wondrous greatnesse more,

Was swolne with wrath, & poyson, & with bloudy gore.

And ouer, all with brasen scales was armd,

Like plated coate of steele, so couched neare,

That nought mote perce, ne might his corse be harmd

With dint of sword, nor push of pointed speare;

Which as an Eagle, seeing pray appeare,

His aery plumes doth rouze, full rudely dight,

So shaked he, that horrour was to heare,

For as the clashing of an Armour bright,

Such noyse his rouzed scales did send vnto the knight.

His flaggy wings when forth he did display,

Were like two sayles, in which the hollow wynd

Is gathered full, and worketh speedy way:

And eke the pennes, that did his pineons bynd,

Were like mayne-yards, with flying canuas lynd,

With which whenas him list the ayre to beat,

And there by force vnwonted passage find,

The cloudes before him fled for terrour great,

And all the heauens stood still amazed with his threat.”



Baroque:









'St. George and the Dragon', by Peter Paul Ruebens, 1606


After the Protestant Reformation and the advent of the Age of Reason the dragon becomes more a creature of entertainment rather than of spiritual belief.  Protestant artists are prohibited from depicting scenes from the bible and the stories of the saints are abandoned as idolatry.  Dragons and other beasts take on a decorative nature, and as subjects of classical illustration.   During this period it is the first evidence that the dragon is being treated as a fantasy creature.






Romantic and Victorian:





'The Great Red Dragon and the Woman Clothed in Sun', by William Blake







'St. George and the Dragon', by Arthur Rackham


The 19th century sees a resurgence in the dragon as archeologists, historians and the stories of the “Pre Raphaelite” age are studied and adopted as acceptable subject matter, through Bullfinch, The Brother’s Grim and new translations of the classics and folklore. Throughout this period the dragon stories of the dark past are fodder for artists and writers alike.  By the second half of the nineteenth century the neo-isms (Neoclassical, neo-gothic, neo-egyptian, neo-romanesque) of the beaux-arts academic style return to using the dragon as a decorative  embellishment.






Modern and Post Modern:





'Woman and Dragon', by Pablo Picasso (etching print)







'St. George and the Dragon', by Wassily Kandinsky, 1911


With the dawn of the Industrial Age twentieth century science and technology usurps romantic notions of the arts, pushing the stories of dragons into the genre of mythology and the realm of children’s stories.  Painting and literature had embraced Realism and analytical minimalism throwing off all superstitions of the past to try to make a New kind of art.  Any depiction's of dragons during this period (and there are few) become an outward representation of the artist’s inner psyche.  Psychology has replaced the dragon with the Id and the Ego.






Contemporary:




By the 1970’s, however the art world was ready to once again re-embrace spirituality, mythology and the dragon.  Post-Modern artists found the writings of J.R.R. Tolkein and Joseph Campbell.  The mythologies they had drawn from had a renaissance.



In 1976 TSR  introduced Dungeons and Dragons to a world hungry for fantasy and monsters, becoming a popular phenomenon.  McCaffery’s Dragonriders of Pern 1970, Dragonslayer 1981 were all introduced to a mesmerized audience.  Since then the dragon has entered into the popular consciousness in a way not seen since the Middle Ages.  Everything from Harry Potter to World of Warcraft and Skyrim have adopted the dragon as their go-to monster to inspire awe and magic.






'Dragonriders of Pern', by Michael Whelan







What is it about the dragon that has captivated us for all of civilization?  Is it the sheer power of nature that cannot be tamed.  Is it a psychological metaphor for primal fear?  Is it perhaps a innate memory of our long lost primitive prehistory?  Whatever the reason, in all cultures around the world the dragon , in all its forms has haunted our minds and our imaginations and will continue to do so for millennia to come!



Thank you,

William O’Connor
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